Uniform

SHIELD_Uniform.jpg

Here we see a Field Agent in the command station with Acting Deputy Director Maria Hill, and a Communications Officer (Seated). They are all dressed in the signature Beta Cloth and Kevlar Weave uniform, and Maria and the Agent also have Combat Webbing on.

Specifications:
SHIELD Uniforms are made from a tight weave of nine-ply Kevlar, inter-layered with Beta-cloth. This produces a material with the flexibility of soft leather but with the capability of stopping a slug from a .45 caliber weapon. The Beta-cloth produces energy and fire-retardant abilities, giving it a kindling temp of 1700 degrees Fahrenheit.

A full uniform, including gloves and boots, weighs in at 12.25 kilos

Important
Just like in a “bullet proof” vest, Kevlar weave does not stop the whole kinetic force of an attack, merely reduced the impact and spreads the energy over a wider area. Agents may experience severe discomfort if they are indeed fired upon.

Game Statistics:

7/7 Armour (Provides 7 points of both Physical and Energy based Armour)

Advantages/Limitations
Obvious Inaccessible Focus (The Power in question is an item, in this case, a Uniform).
Independent (The power is in the item, the item is not merely a focus for a beings internal abilities).
Real Armour (it is subject to wear and tear, and can be damaged/rendered inoperable by everyday effects).
Mass (Powers are normally “weightless”, This has mass based upon the DEF value of the Armour (24.5kg)).
½ Mass (The Mass from the line above is then halved – down to 12.25kg).
Locations 6 to 18 (only covers from the neck down (including hands and feet)).

Uniform

Agents of BIFROST JayJay JayJay