Fulmomancy is the magic of storms, lightning, and weather control in general. It’s a fairly limited field, all things considered, but its spells are powerful and spectacular. Many a SHIELD mage specializes in this sphere.

Cost Item Notes
10 +5 Ego (Max 20)
5 +5 Intelligence (Max 20)
3 Magic Skill: Fulmomancy (Ego) (Required for Casting)
3 SS: Meteorology (Int)
3 Inventor (Spell Design) (Int)
5 50pt Endurance Reserve (Mana Potential)
1 1pt Endurance Reserve Recovery (Mana Recovery)

Link to sample Fulmomancy Spells

Return to SHIELD Occupational Skills


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