Agents of BIFROST
Undercover Agent Specialist
Cost | Item | Notes |
5 | +5 Presence | (Max 20) |
3 | Acting (Pre) | |
3 | Conversation (Pre) | |
3 | Disguise (Int) | |
3 | High Society (Pre) | |
3 | Persuasion (Pre) | |
3 | Seduction (Pre) | |
3 | Shadowing (Int) | |
2 | Perk: Deep Cover | |
2 | Perk: Concealed Weapons Permit |
Armour Replacement
Replace Standard Issue Armour with:
Undercover Armour: 6/6 Armour, IIF, IND, Real Armour, No Mass, Locations 6-18 Only, Incudes a Quick Change option, and built in Radio Transciever.
Replace Standard Issue Helmet with:
Undercover Glasses: No Armour, but includes Earwig Radio, and all other Helmet Functions.
Equipment Replacement
Undercover Combat Utility Equipment (Same Statistics, but built into hidden pouches/pockets’)
Replace Plasma Projector with:
Drug Pouch:
Multipower: 5pts
Drugs and Venoms
Truth Serum: 1d6 Suppress Ego and Presence (at the same time), Cumulative x16, 3 Continuing Charges lasting 20 Minutes, IIF, IND, Fragile. (1u/4)
Slow Acting Lethal Poison: 1 Pip RKA, NND, NND Does Body, Extra Time (Onset Time) 1 Hour, Cumulative x32, 3 Continuing Charges lasting 5 Minutes, IIF, IND, Fragile. (1u/4)
Antidote Pills:
Truth Serum Immunity Pill: 6pts Power Defense, Only Vs Truth Serum, 4 Continuing Charges lasting 1 Week, IIF, IND, Fragile. (1u/4)
Lethal Poison Antidote: LS: Immunity to SHIELD Slow Acting Lethal Poison, 4 Continuing Charges lasting 1 Week, IIF, IND, Fragile. (1u/1)
Return to SHIELD Occupational Skills